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IFGS DENVER/BOULDER CHAPTER BOARD MEETING MINUTES
3/17/2002
DRAFT FOR APPROVAL
The board meeting was called to order at 12:08 p.m. Present
were David McMillen, Michelle Christian and John Edwards,
Board members. Also present were Vanessa Michel, Dana Harrod,
Brett Paul, David Ellis and Rod Matlock. Charlie Abrams-Flohr,
Board member, arrived late - his proxy was held by David McMillen
until he arrived. Ray Michel's proxy was held by Vanessa Michel.
MINUTES OF LAST MEETING: Minutes of the 1-28-02 meeting were
read and approved (Christian, McMillen, 4-0-0 [Edwards had
not yet arrived]). Board agreed that Draft minutes should
in future be sent out via the IFGS-DB mailing list as soon
as they are available after each meeting.
TREASURY COMMITTEE REPORT: Review of proposed budget for
this year. Discussed rental payment for use of Pat Peterson's
garage for props storage. Pat has requested a $100 annual
payment, a paid membership and a paid NPC fee for 4 games
per season. Because the NPC fee varies from game to game,
it was suggested that we instead simply increase the base
dollar amount to be paid to Pat to $130.
MOTION: Pay Pat Peterson a rental fee of $130, plus a paid
membership. (McMillen, Edwards, 4-0-1). The budget as proposed
includes a line item for Infrastructure, and indicates maintenance
& radios as the primary expenses. Radios are too expensive
for us to purchase at this time, so they were removed from
the category. It was decided not to lower the budget for Infrastructure
at this time. The proposed budget requires that the chapter's
participant fee per game/day be returned to $3.00 from the
current $1.50 instated during the chapter's slower period.
MOTION: Return the chapter's participant fee per game/day
for Major Games to $3.00. (Christian, McMillen, 5-0-0).
MOTION: Accept and approve the budget as amended. (McMillen,
Christian, 5-0-0).
D/B IFGS 2002 Budget INCOME
(projected) Player Days 670 @$3.00 =$2,010.00
Memberships 80 @$3.00 =$240.00
Total Projected Income $2,250.00
EXPENSES
Pat Peterson Garage Rental $140.00
Brandon Slaten Carports $200.00
Trailer Space Rental $200.00
Trailer Lisc. & Reg. $36.00
P.O Box $58.00
Election Expenses $100.00
Committes $200.00
Misc. Treasury Expenses $20.00
Bank Fees (projected) $35.00
Forms/Pink Sheets $450.00
Awards $120.00
Melee Publication $200.00
Infrastructure maintenance, etc. $300.00
Publicity/ Advertising $150.00
Total Projected Expenses $2,209.00
Profit $41.00
REGISTRY COMMITTEE REPORT: Report delayed until the next
meeting. Progress is being made on a new D/B Registry database.
SAFETY COMMITTEE REPORT: John Edwards reported that he has
been researching the purchase of new radios, and that CB radios
look like our best option. Prices continue to drop, but we
cannot afford to purchase new radios at this time.
QUARTERMASTER COMMITTEE REPORT: Bill Cowern has notified
the board in writing that the props and costumes stored in
his garage must to be moved to another location by June 15th,
2002.
AWARDS BANQUET/GAME REPORT: Vanessa Michel reported that
the game budget has been approved, and the game has received
Intent to Sanction status. A game flyer and registration packet
will be sent to the D/B membership on 3/18/02. Ray would like
to give IFGS memberships as prizes for the weapons tournaments,
and asked if the chapter would donate them. Because we don't
have the budget to allow this, we suggested that he ask the
SC to approve gold or magic item awards instead. If he cannot
secure SC approval for "character" awards, the board will
discuss other alternatives before the event.
SANCTIONING COMMITTEE REPORT: No updates.
MEMBERSHIP COMMITTEE: Vanessa Michel reported that she is
in the process of updating a contact list of D/B members.
She will pass this list to the board when it is complete.
LIFETIME SERVICE AWARDS: Brandon Slaten drafted proposals
for the Board to consider regarding the restructuring of the
nomination and voting process for Lifetime Service Awards
for the D/B Chapter. The LSA is awarded every other year,
in even numbered years, and is awarded to no more than one
person in each year in which it is awarded (and may be awarded
to no one). Brandon provided multiple options for both nomination
and voting processes, which were all discussed. Minor changes
to the proposals were suggested and agreed upon.
MOTION: To revise the nomination process for D/B Lifetime
Service Awards to the following: "A single nomination for
the LSA will be taken from each Board Member and each chairperson
of a chapter standing committee. Nominations from each person
will be collected individually, and the 3 or fewer persons
with the highest number of nominations will be placed for
consideration of the voting body." (McMillen, Christian, 5-0-0).
MOTION: To revise the voting process for D/B Lifetime Service
Awards to the following: "Each LSA holder who is a current
IFGS member, or who has been active within the past 2 years,
will be polled to select one of the persons being placed for
consideration for the LSA. They may choose to vote for none
of the persons listed and may provide a "write in" candidate.
The person with the most votes will be awarded the LSA. The
Chapter Board will determine who the LSA is to be awarded
to in the case of a tie." David McMillen volunteered to coordinate
this process this year, and will begin gathering nominations.
PRESTIGE POINTS: Report delayed until the next meeting.
DEFINING PRODUCTION LEVELS: As a result of the open chapter
meeting to discuss game production standards for the chapter,
the following proposal was created by a group of chapter members
and submitted for board approval:
PRODUCTION LEVEL DEFINITIONS FOR IFGS D/B
All Game Designers/Game Producers in the Denver/Boulder chapter
of the IFGS are required, as of the 2002 gaming season, to
assign a production goal for their game. This goal will appear
on all advertising for the game, including the game flyer.
GDs are welcome to elaborate on these definitions for their
game if desired. Once a production rating has been set for
a game, the GD/GP will satisfy the criteria of their chosen
rating to the best of their ability, but this is not something
on which they will be "graded" or "tested" by the chapter
- it is only a guideline which will, hopefully, give prospective
participants a good idea of what to expect from the game regarding
production.
HIGH Little or no imagination or GM interpretation for players
needed. · Structures - Detailed structures exist for appropriate
encounters · Item Reps - Appropriate reps exist for all recoverable
items · Props - Many "atmospheric" props exist · Special Effects
- FX used to create effects described in encounters · Gold
Reps - All PCs and NPCs provided with gold reps as needed
· Costumes - Detailed costuming, masks or makeup for most
NPCs · NPC & Staff prep - Pre-game meetings with all staff
& NPCs; "understudies" may exist for key NPC roles. · Food
- Full meals likely to be provided if appropriate
STANDARD Some imagination or GM interpretation for players
needed. · Structures - Some sort of structures exist for appropriate
encounters · Item Reps - Appropriate reps exist for most recoverable
items (may be as simple as notecards detailing the recoverable
items) · Props - Some "atmospheric" props exist · Gold Reps
- All PCs and NPCs provided with gold reps as needed · Costumes
- Detailed costuming, masks or makeup for key NPCs · NPC &
Staff prep - Pre-game meetings with key staff & key NPCs ·
Food - Minimal food (snack or light lunch) might be provided
if appropriate
LOW A great deal of imagination or GM interpretation for
players needed. · Structures - Few or none · Item Reps - Few
or none · Props - Few or no "atmospheric" props · Gold Reps
- Few or none · Costumes - Few or none · NPC & Staff prep
- Little or none · Food - Little or none
MOTION: To accept the proposed Production Level Definition
policy. (Edwards, Christian, 4-0-1).
PROPOSED PRODUCTION "TOOLKIT" COMMITTEE: As a result of the
open chapter meeting regarding game production, it was decided
that a committee to facilitate game production resources (human
and material) would be useful. Lori Abrams-Flohr will draft
a proposal for presentation at the next board meeting.
COMMUNICATION: Many people have requested that a submission
deadline be advertised for upcoming issues of the chapter
newsletter, the Melee. Also, the newsletter needs submissions.
One reason for the lack of submissions may be that the membership
is simply not aware of what submissions would be appropriate.
Ideally, we'd like to see approximately 8 issues per year.
Many of the board members and committee heads agreed to more
actively solicit or create newsletter submissions.
2002 SCHEDULE: The current sanctioning calendar will be published
to the membership, with tentative game dates listed. Target
date for a final schedule is May 1st.
"BACK-POCKET" GAMES: Discussion on the possibility of pre-sanctioning
games to use in case of cancellation of scheduled D/B games.
Peter Sartucci has a game called "Saving Sally" that would
be ideal for this, and he might soon submit it for sanctioning.
CHAPTER NEWSLETTER: We'd like to see more issues published,
but don't necessarily have room in the chapter budget. One
possibility is a subscription fee for mailed copies; need
to see if the chapter Treasurer has the resources to track
subscriptions
PR COMMITTEE: We need one! We've budgeted money for it, but
need a chairperson for the committee. David Ellis and Dana
Harrod have both volunteered to help with the committee, but
neither are interested in heading it.
D/B WEBSITE IMPROVEMENTS: Matt Puccio is working on this,
but needs submissions. He'd like to add board minutes, game
schedule, game advertisements, photographs, etc, but can't
do this unless he has them.
JOB DESCRIPTIONS: As discussed at the last board meeting
and the open chapter meeting on game production, we need to
create and publish definitions of roles - both administrative
and in-game. Michelle Christian is working on this, and is
currently pulling information from official IFGS publications.
The next step will be to solicit input from chapter members
for these job descriptions. The following roles are currently
included in the definition process: Board member, Board President,
Board Vice President, Board Secretary, Sanctioning Committee
Chair, Chapter Treasurer, Registry Chair, Quartermaster Chair,
Membership Committee Chair, Chapter Safety Officer, Public
Relations Committee Chair, Newsletter Editor, Elections Chair,
Awards Banquet Committee Chair, Game Producer, Game Designer,
Game Writer, Gamemaster, Game Aide, Production Coordinator,
NPC, Game Safety Officer, Encounter Coordinator, Bank Rep,
Treasury Rep, SK, Watchdog, NPC Coordinator, GM Coordinator,
Loremaster and Quartermaster Rep.
GAME FEE CREDITS: A previous D/B board enacted but never
enforced the use of a Game Fee Credit system. It was decided
to table this policy until we have a Prestige Points proposal,
as they may be very similar.
SILVER SERVICE AND NOVICE OF THE YEAR AWARDS: The board will
make nominations and decisions by e-mail over the next 2 weeks.
BOARD MEETING LOCATIONS: It was suggested by some meeting
attendees that we avoid having board meetings at restaurants,
for several reasons including the difficulty of hearing the
discussions and the cost incurred by the attendees (purchase
of food).
The next board meeting was set for Sunday, April 21st at
12:00 p.m. at Michelle Christian's home.
The meeting was adjourned at 3:20 p.m.
Chapter Board & Standing Committee Heads:
Board President: David McMillen
Board Vice-President: Ray Michel
Board Secretary: Michelle Christian
Board Member: Charlie Abrams-Flohr
Board Member: John Edwards
Elections Committee: Peter Sartucci
Membership Committee: Vanessa Michel
Registry Committee: Richard Michel
Safety Committee: John Edwards
Sanctioning Committee: Bill Cowern
Treasury Committee: Kaaren Davis
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